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Optimus Fri Apr 11 2025 at 9:04 am
BugoEngineQB opensourced
 
 
I would have like to clean up some things and include a readme.txt with instructions, but for now I decided to open it and I will do so later on.

https://github.com/Optimus6128/BugoEngineQB

You would normally say BugoEng objfile.ext or BugoEngine -bench objfile1.ext objfile2.ext objfile3.ext

And in non bench version I have some buttons to switch from points to polygons, shading modes, etc. Or switch to next object if you load multiple. I have some object of few formats in.

As I am flying for my eastern holidays, I'll decided to open source it. What happens if the plane crashes, hehe... I always think that :)
 
 
 
 

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