phat code "The trick is to forget about writing something good and pull cheese out of your butt." - Necros
Main

Projects

Downloads

Articles

Links

Forum

 

View Message

Back to Messages
Jocke The Beast Tue Jun 7 2005 at 1:56 pm
cool...
 
 
Well, I havn't done a whole lot lately either on BeastRogue...

Some things are done (or almost done):the random-
generated-dungeon-code, the line-of-sight, close combat, monster movement, items & monster "lineup" (where all items & monsters are randomly placed out on the map).

But the inventory & ranged combat (includes magic) are not done...

The hard thing about making a roguelike is that it has to be well balanced (not too much battles/items and not too few battles/items and dungeons that acutally are funny to explore)...

Well, I just hope I can keep motivated...seems hard nowadays.
 
 
 
 

Reply to this Message

Name
Subject
Message

No HTML is allowed, except for <code> <b> <i> <u> in the message only.
All URLs and email addresses will automatically be converted to hyperlinks.