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Darkhog Mon Feb 5 2018 at 7:00 pm
Problems with operating on text files
 
 
So as part of my game I'm writing a help system. I want to display it from a text file so I won't have to recompile it every time I fix a typo or add new info. I want also to be able to scroll it. But I'm running into issues related to memory.

The thing is that I can't store even a relatively short file in the RAM in QB without running into problems with subscripts and so on.

So my idea is to only load the lines that are supposed to be on screen at that time, but I don't know how would I do that under QB.
 
 
 
 

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